Available courses

How do people learn by doing things that are not quite real? This open course examines simulation-based learning and immersive technologies (virtual, augmented, and mixed reality) from three angles: the learning science behind them, the design of simulations people can actually learn from, and the evidence on what works, for whom, and at what cost. Each learner builds an open simulation or immersive learning prototype across the term, tests it with real users, and publishes it under an open license. All required readings are open access, and all required tools are free or open source.

By Jewoong Moon ยท Licensed CC BY 4.0